The system cannot find the file specified. Failed to load assembly 'NativeUI.dll': System.IO.FileNotFoundException: Could not load file or assembly 'file:///E:\#SteamGames\steamapps\common\Grand Theft Auto V\scripts\NativeUI.dll' or one of its dependencies. To turn this feature off, remove the registry value. Note: There is some performance penalty associated with assembly bind failure logging. To enable assembly bind failure logging, set the registry value (DWORD) to 1. File name: 'file:///E:\#SteamGames\steamapps\common\Grand Theft Auto V\scripts\' at ._nLoad(AssemblyName fileName, String codeBase, Evidence assemblySecurity, RuntimeAssembly locationHint, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurit圜hecks) at (AssemblyName assemblyRef, Evidence assemblySecurity, RuntimeAssembly reqAssembly, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurit圜hecks) at (String assemblyFile, Evidence securityEvidence, Byte hashValue, AssemblyHashAlgorithm hashAlgorithm, Boolean forIntrospection, Boolean suppressSecurit圜hecks, StackCrawlMark& stackMark) at (String assemblyFile) at (String filename)WRN: Assembly binding logging is turned OFF. Failed to load assembly '': System.IO.FileNotFoundException: Could not load file or assembly 'file:///E:\#SteamGames\steamapps\common\Grand Theft Auto V\scripts\' or one of its dependencies. File name: 'file:///E:\#SteamGames\steamapps\common\Grand Theft Auto V\scripts\Advanced Bodyguards.dll' at ._nLoad(AssemblyName fileName, String codeBase, Evidence assemblySecurity, RuntimeAssembly locationHint, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurit圜hecks) at (AssemblyName assemblyRef, Evidence assemblySecurity, RuntimeAssembly reqAssembly, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurit圜hecks) at (String assemblyFile, Evidence securityEvidence, Byte hashValue, AssemblyHashAlgorithm hashAlgorithm, Boolean forIntrospection, Boolean suppressSecurit圜hecks, StackCrawlMark& stackMark) at (String assemblyFile) at (String filename)WRN: Assembly binding logging is turned OFF. Failed to load assembly 'Advanced Bodyguards.dll': System.IO.FileNotFoundException: Could not load file or assembly 'file:///E:\#SteamGames\steamapps\common\Grand Theft Auto V\scripts\Advanced Bodyguards.dll' or one of its dependencies. Loading assembly 'Advanced Bodyguards.dll'. Loading scripts from 'E:\#SteamGames\steamapps\common\Grand Theft Auto V\scripts' into script domain 'ScriptDomain_9D65D0F0'. So i manually created a scripts folder and installed a few mods and this is what i got: Created script domain 'ScriptDomain_9D65D0F0' with v2.10.5. Failed to reload scripts because the directory is missing. Loading scripts from 'E:\#SteamGames\steamapps\common\Grand Theft Auto V\scripts' into script domain 'ScriptDomain_57C54688'. CORE: An exception occurred while executing 'ScriptHookVDotNet.I've been having issues loading every mod that is made for DotNet, this is the log that i get if i just launch the game without manually creating a scripts folder: Created script domain 'ScriptDomain_57C54688' with v2.10.5. CORE: Launching main() for 'NativeTrainer.asi' (0x00007FFD168AA3C0), id 35 CORE: Started thread 'ScriptHookVDotNet.asi' (0x00007FFD01991470), id 36 active 1 CORE: Started thread 'NativeTrainer.asi' (0x00007FFD168AA3C0), id 35 active 1 CORE: Started control thread, id 34 active 1 INIT: Registering script 'ScriptHookVDotNet.asi' (0x00007FFD01991470) INIT: Registering script 'NativeTrainer.asi' (0x00007FFD168AA3C0) INIT: Success, game version is VER_1_0_1493_0_STEAM GTA V SCRIPT HOOK (build Jul 27 2018, v.0) I've been trying to install this mod that requires scripthookvdotnet, but the game crashes on launch everytime with error saying it couldn't load scripthookvdotnet.asi. I have a fresh Steam copy of GTA V, no mods - save for ScriptHookV, NativeTrainer and LSPDFR.
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